Showing posts with label Patricia A. McKillip. Show all posts
Showing posts with label Patricia A. McKillip. Show all posts

Monday, September 6, 2010

Fantasy Masterworks #48: Patricia A. McKillip, The Forgotten Beasts of Eld

The Wizard Heald coupled with a poor woman once, in the king's city of Mondor, and she bore a son with one green eye and one black eye.  Heald, who had two eyes black as the black marshes of Fyrbolg, came and went like a wind out of the woman's life, but the child Myk stayed in Mondor until he was fifteen.  Big-shouldered and strong, he was apprenticed to a smith, and men who came to have their carts mended or horses shod were inclined to curse his slowness and his sullenness, until something would stir in him, sluggish as a marsh beast waking beneath murk.  Then he would turn his head and look at them out of his black eye, and they would fall silent, shift away from him.  There was a streak of wizardry in him, like the streak of fire in damp, smoldering wood.  He spoke rarely to men with his brief, rough voice, but when he touched a horse, a hungry dog, or a dove in a cage on market days, the fire would surface in his black eye and his voice would run sweet as a daydreaming voice of the Slinoon River.

One day he left Mondor and went to Eld Mountain.  Eld was the highest mountain in Eldwold, rising behind Mondor and casting its black shadow over the city at twilight when the sun slipped, lost, into its mists.  From the fringe of the mists, shepherds or young boys hunting could see beyond Mondor, west to the flat Plain of Terbrec, land of the Sirle Lords, north to Fallow Field, where the third King of Eldwold's ghost brooded still on his last battle, and where no living thing grew beneath his restless, silent steps.  There, in the rich, dark forests of Eld Mountain, in the white silence, Myk began a collection of wondrous, legendary animals. (pp. 1-2)

Patricia A. McKillip's 1974 short novel, The Forgotten Beasts of Eld, opens with the quote provided above.  In just two paragraphs, she has created a vivid backdrop and history around which she frames this story of love, desire, despair, and redemption.  It is a fable of sorts and it certainly contains elements of this ancient storytelling mode:  a vague past, rich characterizations, a temptatious moment around which the story revolves, and a stirring conclusion.  Such stories revel more in the atmosphere of the setting than in character development (since the use of archetypes is common in these tales and it is the interactions of these archetypes with the fully-realized backdrop that often appeals most to readers) and The Forgotten Beasts of Eld certainly will remind its readers fondly of the best fantastical fables of the past few centuries.

The story begins with one of Myk's descendents, Sybel, a sixteen year-old orphan, caring for her deceased wizard-father's fantastical beasts.  She is alone on Eld Mountain, undesirous of contact with the populace below in Mondor, until one day the Sirle Coren comes bearing an infant, an infant who through her deceased mother's side is a relative of hers.  This infant, which she names Tamlorn, is to be raised alone by her and away from his dread father, the aptly-named Drede.

Twelve years pass.  Coren returns to reclaim Tamlorn, but is rebuffed by Sybel, who worries that the youth will be used as a pawn in the Sirles' struggles against Drede.   However, Drede himself soon comes to claim his child and Sybel reluctantly parts from Tamlorn, although she sends a guardian bird, a Ter, to protect Tamlorn.  Sybel soon sinks into a depression and in her attempt to draw a mythical beast, the Liralen, she instead conjures forward the Blammor, a dark creature of shadow that induces fear.  Drede soon sends a minion to destroy Sybel, fearing her power and angry that she had possessed his son for twelve years.  This leads to an ending that is at once both literal and metaphorical at the same time.

Although the above description may seem at first glance to "spoil" the story, I would argue that it doesn't even hint at the beauty found within it.  McKillip draws upon various Celtic legends and their storytelling methods to hint at a dark, terrible tragedy that lies within the pursuit of hidden knowledge with darkness possessing one's soul.  Sybel's dark descent into depression and a desire to wreak havoc on Drede for his attempts to destroy her are reflected in the changes in her fantastical creatures.  Their anger, their hostility, and ultimately their violent acts are reflected in Sybel's mood swing.  Although some perhaps might find this story to be rather "simple" on the surface, McKillip layers this text with levels of metaphorical significance that have an impact far greater than might be expected from a novel that is roughly 200 pages.

In his review of McKillip's later series, Riddle-Master,  Neth argues that McKillip's work shows a clear influence from J.R.R. Tolkien's Middle-Earth series.  I would argue that McKillip's writing is not dependent on what Tolkien accomplished, but rather that it, like some of Tolkien's tales, draws from the wealth of folklore and legends from Irish, Scots, and perhaps Welsh tales.  I am far from an expert on insular Celtic folklore, but I seem to recall there being stories revolving around different-eyed magicians, the connection between animals and mood, and the dangers of emotional responses to magical occurrences being hinted at in some Irish legends.   However, I do know that the way the story is constructed feels more in tune with stories that I've heard of Irish mythical heroes than anything I remember appearing in Germanic tales. 

Regardless of its ultimate source material, The Forgotten Beasts of Eld is a lyrical, evocative piece.  McKillip's prose invigorates the plot, making it feel fresh and important.  As stated above, her adroit use of metaphors to signify not just actual plot occurrences but also to denote the meanings behind those acts adds depth to the story, making it a far more complex story than it might appear at first glance.  The archetypical characters fulfill their roles almost perfectly and the end result is a short "masterwork" that hints at what the maturing McKillip later accomplished in her Riddle-Master trilogy and subsequent novels.

Tuesday, July 6, 2010

Fantasy Masterworks #19: Riddle-Master, Patricia A. McKillip

In the 1970s fantasy as a genre emerged primarily as secondary-world, epic fantasies largely based on Tolkien’s Middle-Earth, often embracing rich, poetic settings. In this context, Patricia A. McKillip wrote The Riddle-Master of Hed, the first book in the Riddle-Master trilogy. It was followed up with Heir of Sea and Fire and concluded with Harpist in the Wind – the full trilogy is reproduced in the Fantasy Masterworks edition and seems to go by the alernate titles of The Riddle-Master's Game or simply The Riddle-Master of Hed.

Riddle-Master tells the tale of Morgon of Hed, a former student of the College of Riddle-Masters, and the Prince and land-ruler of Hed. Morgon wins a centuries-old riddle contest with Pevan, the wraith of a long-dead king of another land, gaining a crown, learning of a betrothal and opening himself up to a destiny he had no prior knowledge of, one that he is reluctance to embrace. Morgon comes to learn powers buried within him as he seeks the distant High One to discover who he is, accompanied by the High One’s harpist, Deth, a man possibly even more mysterious than the High One.

The middle ‘book’ of the trilogy, Heir of Sea and Fire, shifts focus from Morgan to Raederle, the woman Morgan unwittingly becomes betrothed to upon winning Pevan’s riddle contest. Raederle’s experiences mirror Morgon’s in many ways as she searches for Morgon and struggles with her own in-born power. In Harpist in the Wind, the trilogy shifts back to Morgon, with Raederle at his side as they struggle to answer riddles about themselves, the High One, and his harpist.

Riddle-Master clearly shows the influence of Tolkien in form and style, yet distinguishes itself by not being as derivative as most 1970s Tolkienesque epic fantasies. The quest is internal rather than external in scope, answers are wrapped in riddles, and the secondary-world is relatively small and self-contained. As an early example of the modern form of an epic fantasy, Riddle-Master is actually quite fun. At times it feels absolutely predictable, but it surprises far more than perhaps it should. This is because many of the present tropes of epic fantasy simply hadn’t developed fully at the time McKillip wrote Riddle-Master. What feels like a standard trope evolves differently, if only because of the reader’s own preconceptions about tropes in epic fantasy. McKillip wasn’t subverting fantasy tropes – she was simply telling her story as she wanted and it’s only the evolution of the genre that has occurred since that makes it feel playfully subversive at times.

Perhaps the most distinctive aspect of Riddle-Master is McKillip’s writing style. She writes with a poetic, dream-like prose perfectly applied to a book of riddles. The text is subtle, meanings are layered, the pace leisurely in spite of the distance it carries, with it all leaving a faint sense of times long past.

A man he had never seen before, neither trader nor sailor, stood beside him. He was quietly dressed; the fine cloth and color of his blue-black tunic, the heavy chain of linked, stamped squares of silver on his breast were bewildering. His face was lean, fine-boned, neither young nor old; his hair was a loose cap of silver.
“Morgon of Hed?”
“Yes.”
“I am Deth, the High One’s harpist.”
While McKillip's writing is both beautiful and exceptional, it can be hard for the 21st Century mind to grasp. Like a dream, it doesn’t easily endure and I found myself unable to read Riddle-Master in large blocks. Also like a dream, the happenings of Riddle-Master tended to haunt my mind in a barely conscious way when I was not reading it, yet would easily fade away into something only barely remembered. I fear that many people will be unable to enjoy Riddle-Master for these reasons, while those that can embrace this style will be rewarded with a story with beauty residing in its telling.

Centering a full third of an epic fantasy trilogy on a female lead was much more significant in the 1970s than it is today. While I would hesitate to call Raederle a feminist character, she does break out of traditional roles, taking her fate into her own hands (even if it does still revolve around a man). It was probably a very bold move when originally published, in today’s context; it’s little more than a pleasant narrative shift.

In modern marketing speak Riddle-Master is often tagged as YA fiction. It is both easy to see why and somewhat surprising. Violence is muted, adult situations are chaste, language is clean, and the story is about relatively young adults (though not teenagers). However, the sometimes dense prose is often so subtle that it can become quite confusing. So, while Riddle-Master is decidedly PG-rated, the poetic, subtle style of its writing lends more to the mature mind, especially at a time of decreasing attention spans in the explosive, wired world of today.

What makes something a Fantasy Masterwork? Did the book challenge society in some way? Does it explore the human condition especially well? Did it originate some fundamental aspect of fantasy writing? Was it the first (or best) example of a new subgenre? Or was it simply a good book with easily obtainable publishing rights? I found myself asking these questions and more as I reflected upon my reading experience. Riddle-Master doesn’t re-invent genre and doesn’t blatantly challenge society. Riddle-Master is post-Tolkien, secondary-world epic fantasy that manages to be non-derivative. It’s a book of beautiful subtly and style, it’s dream-like and can be difficult to grasp, with the reward in the journey. It embraces an innate sense of past and dream, searches for itself, and lingers just beyond memory. Yes, it’s a Masterwork, and for the very reasons that it may fail to appeal to modern sensibilities.


RIDDLE-MASTER by Patricia A. McKillip was originally published as a trilogy beginning with THE RIDDLE-MASTER OF HED in 1976. HEIR OF SEA AND FIRE followed in 1977 and HARPIST IN THE WIND concluded the trilogy in 1979. The Fantasy Masterworks edition is titled RIDDLE-MASTER and is an omnibus containing the full trilogy in 640 pages, though the version reviewed here is an earlier omnibus edition.